Lost within the twisted walls of the temple, you grow tired. Each section you travel appears similar and every passageway is curved, making it difficult to keep track of the individual turns you make. Finally, you realize the corridors have been built in concentric rings which radiate outward, and as you work your way toward the central ring, you find a massive chamber at the heart of the temple.
EACH OATHSWORN ROLLS AN UNUSED HIT POINT DIE
THE TWO OATHSWORN WITH THE LOWEST ROLL LOSE ONE COMBAT TOKEN (YOUR CHOICE)