As the corpses you have created are cleared from the square, the Pytone's giggling fades. "Thank you for dealing with Rubeo. Now for your payment. Come, come."

After the palanquin is readied, you are brought to the Pytone grounds.

OPEN MYSTERY ENVELOPE 'G' AND PLACE ITS CONTENTS IN THE CENTER OF PLAY

PLACE THE CHAPTER 16A TIME TRACK BENEATH THE MAP

TAKE THE "PATH A" CARD

PLACE THE FREE COMPANY MARKER ON LOCATION 21

The Pytone brings you into a large banquet hall where a throne sits upon a dais on the far side of the chamber. An unkempt woman in ragged noble clothing is chained to it, clearly your witch. As the masked one approaches the throne, the witch fights to lift her gaze, seemingly exhausted, or perhaps under the effects of some drug. Suddenly, the room starts to shake and you can clearly sense the immense power emanating from the woman. "Ah, just in time," the Pytone says, taking a small vial from a satchel proffered by a nearby servant. Having moved behind the witch, one of the personal guards takes the chain leash into his hands and yanks down hard, pulling the woman to her knees.

The Pytone then pours the contents of the vial down the witch's throat and clamps her mouth shut. "Oh Aurelia. So sweet of you to try every time." The witch becomes subdued, staring vacantly into the distance. "Aether," the nobleman says, shaking the satchel to produce the clink of vials. "A powerful sedative, very difficult to acquire and extremely expensive," he says, with a smile. "One needs to keep this witch under control. She has already broken her witch collar once. She took the lives of thirty guards before we could subdue her last time." Unlatching the chain from the throne, he drags the witch behind him and holds the chain out to you. "She is yours now, Oathsworn, I do hope you have no problems with her."

Choose one