ADD A TIME TOKEN TO THE TIME TRACK
The Gatehouse looms just beyond a final row of homes. You have nearly made it out of this cursed city. Muffled sighs of relief rise from the troops when you feel a frigid breeze cut through the air. Turning to look behind, you see the great thick fog banks you have been trying to avoid moving, curling toward you. Whatever has itself wrapped around this city is waking up. Then, from the advancing fog comes the stuff of nightmares, an amalgam of shadows as large as the street. Rolling over itself to get to you, thousands of shadowy hands and faces extend out from its surface reaching out with an all consuming hunger.
The ground rumbles and the walls of the buildings collapse beneath its malignant touch, spraying the street in debris.
EACH OATHSWORN PERFORMS A SURVIVAL CHECK (DIFFICULTY 4)
ANY OATHSWORN THAT FAILS LOSES ONE HIT POINT
You desperately search for an alley to escape down, but the dense fog seems to come from everywhere. From the corner of your eye you spot more movement and wheel around only to see Samil, his wraith-like arm guiding you toward a path you had not seen. Having no other choice, you sprint for the open street. Running for your life, you come to an intersection and once again see Samil urging you down another avenue. You sense the dark mist gaining on you, but dare not look back as you follow your dead friend.
Finally, you reach the end of the street and see the massive city gate before you, its doors barred by a thick iron beam. It will take an incredible amount of strength to remove the iron beam and open the gate, but it is not impossible. Your only other choice is to climb the steps of the Gatehouse and leap down into the Deepwood. Every second you delay brings you closer to death.