ADD A TIME TOKEN TO THE TIME TRACK
Moving through the empty streets, you notice the buildings have a more ornate design than those of Verum. They also appear far more ancient, yet the glass in the windows of these homes is perfectly clear, not warped like those you are used to. Nearly every window you pass is filled with expertly crafted furniture, seemingly untouched by time.
Looking down a side alley, you can see shapes lying on the ground. You have seen enough bodies to know they are corpses. You knew the city was long dead, but can only wonder why.
The route finally brings you to the edge of the large chasm you spotted earlier. The crumbling remains of adjacent buildings list over the pit as a cold chill breathes up from the vastness below. Peering into the abyss, you spot caverns and structures in the rockface, almost as if there were a forgotten city hidden beneath the streets of the forsaken kingdom.
PERFORM A SPOT CHECK (DIFFICULTY 6, ADD 1 TO THE RESULT IF THE AVI HARBINGER IS WITH YOU)