ADD A TIME TOKEN TO THE TIME TRACK

You lead the column down a broad street, lined on either side by rows of three and four story buildings. The stonework accenting the avenue and homes is beyond any skill you have seen before. The city must have been a magnificent sight before its destruction.

The buildings have a more ornate design than those of Verum. They also appear far more ancient, yet the glass in the windows of these homes is perfectly clear, not warped like those you are used to. Nearly every window you pass is filled with expertly crafted furniture, seemingly untouched by time.

Looking down a side alley, at a distance you can see shapes lying on the ground. You have seen enough bodies to know they are corpses. You knew the city was long dead, but can only wonder why.

Continuing along, the Quartermaster approaches you and raises his concerns about your dwindling supply situation. Much was lost during the last attack. Perhaps it might make sense to scavenge through the homes here for anything of use.

Choose one