Location 10 – The Palace

TAKE THE "PATH B" CARD

ALL OATHSWORN GAIN A +2 ANIMUS TOKEN

You deny the Lord, who dismisses you angrily, and you make your way back onto the street. There is more than flesh and bone to worry about here. Some sort of shared vision is infecting your sleep. You've heard enough whispers around town to know you are not the only ones experiencing these nightmares.

You thought it had been the rat killings putting the glint of fear in passersby, but there is still something haunting the people. You set about to finding as much as you can about the dreams of the townsfolk. There is a slow pulsing feeling around this fear, a pendulum swinging closer and closer. A creeping doom that incessantly pricks at the corners of your mind. Something is going to happen. Soon.

Across the street, the dead eyes of Samil survey you as he smiles. There is the sound of a thrum of the Wire Road and he is gone.

SEARCH FOR CLUES ABOUT THE TOWN'S DREAMS

THERE IS SOMETHING TO BE LEARNED IN THEM

SOMETHING IS GOING TO HAPPEN TODAY

TRY TO FIND OUT WHO, WHAT, WHERE, AND WHEN

ONCE YOU HAVE FOUND THE INFORMATION YOU SEEK, GO TO THAT LOCATION AT THE RIGHT TIME TO TRY TO STOP WHATEVER IS ABOUT TO HAPPEN

YOU WILL BE WELL REWARDED IF YOU CAN DO THIS IN TIME

PLACE LOCATION TOKENS 2, 3, 5, 6, 7, 11, 12, 14, 16, 19, 20 and 24