Flames swirl in a torrent of heat. Biting back the pain, it takes every ounce of your soul to resist the urge to extinguish them. Every fiber of your being cries out for you to smother the flames with your powers but you resist. You never took the Oath but you are living it now. You seek strength in the faces of the three witches you have spared. Their life for yours. A good death. As your eyes finally come to rest on the Thracian Witch, Aurelia, you realize she is staring back. She is awake!
You land ten feet away as the explosion of kinetic force erupts from the Thracian's body. Aurelia lets out a scream of rage and the pyre is torn asunder. The flames are immediately extinguished and the remains of the other witches next to her are scattered to the walls by waves of force. Aurelia rises from and you can see the rain striking a nimbus of shimmering air rolling around her in a sphere of telekinetic protection. You have faced potent witches before, but this woman might be the most powerful ever recorded. Hovering above the ground inside her kinetic bubble, you see the wrath written plainly across her face. She has been drugged and dragged through the Deepwood and she does not know what is happening. You shout out, to try and reason with her but it has no effect. The only thing she knows is that for the first time she is free of the delirium and means to exact her revenge.
In a desperate attempt to regain the advantage, your remaining soldiers charge the witch as one. Aurelia glares at them hatefully and, with both hands raised, levitates the remaining squads a dozen feet into the air and slams them back into the ground. You hear the sound of bones breaking as they are crushed into the flagstones. As Aurelia raises her hands a second time, what rises back into the air then are just corpses that begin to orbit around her.
The effort of killing your soldiers has weakened the witch and you gauge there are only a few seconds before the next wave of monsters hits the fortress walls. You can tell by the look in her eye Aurelia will not relent and if you do not complete The Keening soon, all hope of drawing away the much larger horde of beasts from the Heart of Darkness will be lost. You do not know if killing the witch will cause The Keening but you know you won't be leaving this courtyard whilst she lives.
IF YOU HAVE THE MYSTERY CHEST, OPEN MYSTERY BOX 20
IF YOU DO NOT HAVE THE MYSTERY CHEST, OPEN MYSTERY ENVELOPE 20
PROCEED TO THE CHAPTER 20 ENCOUNTER IN THE ENCOUNTER BOOK