The witch's wailing scream chases you through the tunnel beneath Raven's Reach, blurring your vision and making each step a feat of balance. The Keening has worked as you had hoped and every monster within reach of her deathcry has come to its call. You can hear the clawing and heavy tread of the beasts above over the ear-splitting shriek.

A short distance into your trek, you hack at the support beams that hold open the passageway, to seal off any pursuing creatures. Tons of rock and dirt crash down, and at the last moment you see a wolf-like creature, which had been silently stalking your escape, swallowed by the rubble. A rare stroke of luck. You know there is precious little time left before the effects of The Keening wear off, and quickly resume your search for the tunnel exit.

Traveling through the forgotten passage, you find dozens of rotten corpses - the last human defenders of Raven's Reach. The tomb is a treasure trove of ancient armor and finely smithed weapons. You take a moment to make sure you are as well armed as possible. You know you will need to be where you are going.

REVEAL ALL CARDS FROM THE CHAPTER 19 + 20 COMMON ITEM DECKS - YOU MAY GAIN UP TO 8 ITEMS FROM THEM (YOUR CHOICE)

IF YOU TAKE 3 OR FEWER, ALL OATHSWORN GAIN A +2 ANIMUS TOKEN