WRITE THE KEYWORD 'SEALED' ON YOUR FREE COMPANY SHEET
The word issues firm and true from your lips, "No."
Samil shakes with rage, pure hatred consuming his visage. You have dedicated your life to putting fiends and horrors into the ground, you will not allow this one to escape it. You feel it in your bones, Samil is too dangerous.
The weight of your choice is not lost on you. The hope of thousands of lives had been snuffed out by it. But that is your burden to carry, your responsibility. One that is heavier than death itself. Verum may fall, but other cities will still survive. People have survived a thousand years of the Deepwood and could do so a thousand more. Looking into Samil's eyes, however, you see no future at all. All could be lost if he were to be freed. Samil bellows a deep, rage-filled roar, railing against the eons he has spent in his prison. As the cavern shakes, Samil slowly fades from sight, his hate-filled eyes never leaving yours.
The Mad Dreamer, Kharnus, roars in his madness. Thrashing from side to side, he yanks at the great vines tethering him to the earth. He will surely destroy you in this confined space and your choice means you cannot kill him. The moment has come to finally face your own death, to lay down your arms in this unmarked grave deep beneath the earth. Then you see it. As Kharnus swings his mighty fists wildly about, he smashes the cavern wall, sending great clods of earth and stone to the ground. Your eyes dart to the tree-like pillars that support the roof and a realization hits you. If you cannot kill him, the next best option is to bury him. If you can injure the ancient A'Dendri lord enough, in his rage, he may bring the entire cave down on top of himself. You will bury yourselves along with him, but at least this sacrifice would stop anyone else from being drawn here by Samil. You could seal his prison for good.
The thick vines chaining Kharnus' right arm suddenly snap. He is breaking free! Towering before you, the great antlered head of Kharnus rolls forward, fixing his large, mad eyes upon you. The time has come to fulfill your final Oath.
IF YOU HAVE THE MYSTERY CHEST, OPEN MYSTERY BOX 21
IF YOU DO NOT HAVE THE MYSTERY CHEST, OPEN MYSTERY ENVELOPE 21
PROCEED TO THE CHAPTER 21 ENCOUNTER IN THE ENCOUNTER BOOK