Barreling toward the Town Square, the beast shoulders aside buildings and swallows men whole. It stops at an intersection and snorts, pawing the street with a front claw and easily tearing up the stone like a bull on a dirt path. An oily smoke oozes from the creature's neck that wreathes it in a dark cloud, the smoke seething like ink in water. Those unfortunate enough to be near it seize and collapse in violent convulsions.
Behind you, Lord Davenish bellows from his raised box surrounded by a company of his house guard. "To arms men! For your Lord and Bastone! Slay the beast!" Several men begin to charge, but many more falter at the sight of the thing.
Something alights in its tremendous eyes. Massive rear legs force the storm gray armored hulk forward. In mere breaths, it is in the square. Davenish freezes in disbelief as the sun above him is blotted out and a claw the size of a merchant's cart descends on him. Where he stood is now merely a fine crimson mist. Without pausing, the Terror of Bastone careens onwards.
PLACE LOCATION TOKENS 10, 13 AND 20
PLACE THE FREE COMPANY MARKER AND ANY CLUE TOKEN ON LOCATION 14
THIS CLUE TOKEN IS 'THE BEAST MARKER' AND REPRESENTS THE POSITION OF THE BEAST AS IT MOVES THROUGH THE CITY
The beast is barrelling through the Town Square. It has come from the east, breaking through Bastone's outer wall, and now curves off to its right. You must stay away from it in order to escape. You are positioned so that three paths are open to you.
YOU ARE ABOUT TO CHOOSE A LOCATION TO GO TO
IF YOU CHOOSE LOCATION 20, TAKE THE "PATH B" CARD BEFORE YOU GO THERE