"Are you okay?" the Banksmith asks, as he shoves your shoulder. The village appears exactly as it did before you slipped into the realm of madness. You ask the Banksmith how long you were gone for.

"Gone?" he replies, puzzled. "We were discussing what to do about the townsfolk when suddenly you froze. You looked like they do." he says, motioning to the enthralled villagers.

As impossible as it is to believe, despite your incredible journey through the unreality of the mad realm, no time has passed.

SET YOUR HIT POINTS TO THE MAXIMUM FOR YOUR DIFFICULTY LEVEL

THEN LOSE:

2 HIT POINTS IF YOU HAD 1–2 HIT POINTS LEFT

1 HIT POINT IF YOU HAD 3–4 HIT POINTS LEFT

NOTHING IF YOU HAD 5–6 HIT POINTS LEFT

IF YOU HAVE 4 OR MORE CLUE TOKENS ON CHAIRS AROUND THE MAP, TICK THE EXTRA UNIQUE ITEM BOX FOR CHAPTER 8 ON YOUR FREE COMPANY SHEET

IF ANY OATHSWORN LOST ALL THEIR SANITY (HIT POINTS), THEY ARE "LOST FOREVER"

Choose one