You follow the path to the left and eventually arrive at a massive wooden gate. As you shove the heavy door open and step through, you suddenly find yourself in the city of Bastone.

As you start down an alleyway, you find the corpse of a young woman. Judging by the fresh wounds, she was killed recently. The bloody gashes on the body remind you of wounds left by the sharp claws and teeth of a rat. You immediately recognize the woman as one of the townspeople you failed to save from the clutches of the Broodmother. You had been too slow to reach her and she died, alone, gnawed to death by dozens of rats. Suddenly her eyes flash open. They glow with an orange light, her accusing stare piercing through you.

EACH OATHSWORN PERFORMS A SANITY CHECK WHERE THE DIFFICULTY IS EQUAL TO THEIR CURRENT HIT POINTS PLUS 3

EACH OATHSWORN THAT FAILS LOSES 1 HIT POINT

Choose one