Bellowing commands above the melee, you order your troops to hold ground until the wagons are through. Seeing the uncertainty in their eyes you plunge back into the fray, shoring up the line. Shoulder to shoulder, your men stand with you as the first wagon is hurried through the gate.

PERFORM A ROUND OF COMBAT AGAINST DEFENSE 13

EACH OATHSWORN GAINS 1 REDRAW TO USE DURING THIS COMBAT FOR EVERY 5 SQUADS YOU HAVE (ROUNDED DOWN)

INSTEAD OF LOSING HIT POINTS, IF TWO OR MORE FAIL, LOSE 1 SQUAD (REPRESENTED ON THE HIT POINT DICE)

TAKE 1 SUPPLY CUBE FROM THE CENTER OF PLAY AND PLACE IT NEAR YOU

With the first wagon secure, you appraise the battle. There are still more supplies that have not made it through the gate, yet the flood of monsters rises. Suddenly, a soul-rattling shriek shakes the air, stabbing at your eardrums. Something massive is approaching.

Choose one